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    <message uri="http://www.ohloh.net/accounts/charlie/messages/52968">
      <id>52968</id>
      <account uri="http://www.ohloh.net/accounts/charlie">charlie</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=5f12ff8368711f658d186963972385c9"/>
      <created_at>2009-10-20T10:29:22Z</created_at>
      <body>Some tasks are like onions.  Just when you think you're about to finish them, your eyes start to water and you have to take a break or fight through the pain.  But what you are doing needs the onion for its full flavour.</body>
    </message>
    <message uri="http://www.ohloh.net/accounts/charlie/messages/44751">
      <id>44751</id>
      <account uri="http://www.ohloh.net/accounts/charlie">charlie</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=5f12ff8368711f658d186963972385c9"/>
      <created_at>2009-08-11T13:22:47Z</created_at>
      <body>The elusive Vexi 3.0 release grows closer by the day.  All that is left is the #vexi website upgrade, polishing off and putting online the new documentation - we have a new javadoc-like generation tool - and some bug fixes.  Throw in a couple of interesting demos and we'll be ready to really make a splash and do some marketing.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vexi">Vexi</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/charlie/messages/25746">
      <id>25746</id>
      <account uri="http://www.ohloh.net/accounts/charlie">charlie</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=5f12ff8368711f658d186963972385c9"/>
      <created_at>2009-03-24T10:31:48Z</created_at>
      <body>~@~</body>
    </message>
    <message uri="http://www.ohloh.net/accounts/nil/messages/25366">
      <id>25366</id>
      <account uri="http://www.ohloh.net/accounts/nil">nil</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a9ee0fc77e7abfc347fd4c53c6418387"/>
      <created_at>2009-03-20T19:13:57Z</created_at>
      <body>#ncc call graphs representation for the #megawave libraries on http://mw.cmla.ens-cachan.fr/documentation/megawave-snapshots/megawave_20090320/ &#8212; beware, *HUGE* files, only use svg format (with #inkscape) unless you own lots of RAM and digital horsepower </body>
      <tags>
        <project uri="http://www.ohloh.net/p/inkscape">Inkscape</project>
        <project uri="http://www.ohloh.net/p/megawave">megawave</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/charlie/messages/15953">
      <id>15953</id>
      <account uri="http://www.ohloh.net/accounts/charlie">charlie</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=5f12ff8368711f658d186963972385c9"/>
      <created_at>2009-01-04T02:02:17Z</created_at>
      <body>I finally sorted out the last outstanding issue in #vexi that was a blocker on a stable release, an overdue API change that had a significant impact on layout.  With that done, just documentation and a glitzy website is all that is left and we can re-unleash #vexi on the world and hopefully get some users.  We need a decent features page and demo, as well as a coherent argument for its benefits.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vexi">Vexi</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/charlie/messages/11132">
      <id>11132</id>
      <account uri="http://www.ohloh.net/accounts/charlie">charlie</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=5f12ff8368711f658d186963972385c9"/>
      <created_at>2008-11-06T23:13:35Z</created_at>
      <body>I spent a fair bit of time lately fixing a few long-standing issues with #vexi.  Mainly I updated surface and visible traps to be consistent with general trap behaviour, and at the same time optimized them.  It made a noticeable difference in the more complicated parts of the commercial application we are using.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vexi">Vexi</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/17958/messages/8846">
      <id>8846</id>
      <account uri="http://www.ohloh.net/accounts/17958">Tobi Vollebregt</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=f5baa198c211b8ac84df2aa2764f3890"/>
      <created_at>2008-10-08T21:07:33Z</created_at>
      <body>#springrts
New Spring release: 0.77b2!</body>
      <tags>
        <project uri="http://www.ohloh.net/p/springrts">Spring RTS Engine</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/charlie/messages/6149">
      <id>6149</id>
      <account uri="http://www.ohloh.net/accounts/charlie">charlie</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=5f12ff8368711f658d186963972385c9"/>
      <created_at>2008-08-21T16:19:50Z</created_at>
      <body>I have spent a lot of time over the last year with Mike on polishing #vexi for use in a commercial project.  Other than documentation, Vexi is in very good shape and would be a useful tool to anybody interested enough to try it.  Without documentation, that's unlikely to happen so that is something I have to fix over the next few months.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vexi">Vexi</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/jason/messages/740">
      <id>740</id>
      <account uri="http://www.ohloh.net/accounts/jason">jason</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=9dbaca493199c57710e53b56310f659d"/>
      <created_at>2008-05-30T16:26:29Z</created_at>
      <body>Gave #inkscape another try, but, on OS X at least, I just much prefer Omnigraffle. I&amp;apos;ll test it again next year.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/inkscape">Inkscape</project>
      </tags>
    </message>
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