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~@~ charlie — 3 months ago

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I finally sorted out the last outstanding issue in vexi that was a blocker on a stable release, an overdue API change that had a significant impact on layout. With that done, just documentation and a glitzy website is all that is left and we can re-unleash vexi on the world and hopefully get some users. We need a decent features page and demo, as well as a coherent argument for its benefits. charlie — 6 months ago

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I spent a fair bit of time lately fixing a few long-standing issues with vexi. Mainly I updated surface and visible traps to be consistent with general trap behaviour, and at the same time optimized them. It made a noticeable difference in the more complicated parts of the commercial application we are using. charlie — 8 months ago

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I have spent a lot of time over the last year with Mike on polishing vexi for use in a commercial project. Other than documentation, Vexi is in very good shape and would be a useful tool to anybody interested enough to try it. Without documentation, that's unlikely to happen so that is something I have to fix over the next few months. charlie — 11 months ago

Common Media Projects Mar 2008

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Vexi Aug 2007 to Present

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1119 commits

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FreeTrain Mar 2007 to Present

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20 commits

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Fortress Jun 2007 to Present

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54 commits

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Soccer Boss Apr 2007 to Present

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56 commits

activity chart for Charles Goodwin's contribution
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About Me

I am a long term open source user and advocate. I started the Free Gamer website and have advised and helped with many open source game projects over the years. I am the lead developer of the Vexi project, an open source web application UI platform. Away from open source, I work with my brother for our own company WEBenableIT and do Muay Thai boxing and play football regularly.

Homepage
http://freegamer.blogspot.com/

Where

location marker Manchester, Lancashire, UK

Ohloh Activity

Joined Ohloh 04 Jan 2007

124 Ohloh website edits

17 posts

No project reviewed.

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