Results 20 - 30 of 519.

378 VIEWS

hi rakeshpandit, Just wanted to let you know that it's now updated.

378 VIEWS

Hi rakeshpandit, The crawler had encountered a connection failure. I rescheduled it and it went through - should be updated soon.

437 VIEWS

Hi fwd_NH, A very reasonable question, asked in a most agreeable way! We integrated the Beast source code into our project. We then re-implemented a different "look and feel" by applying our own ... [More] css (stylesheet). Looks like the beast homepage is down right now, but you still get at the source code here. A minor warning: it's somewhat tedious to merge the Beast code into your own rails project. It's not really Beast's fault - it's just that rails doesn't offer up an elegant to do that (yet?). -jay [Less]

2510 VIEWS

Greetings y'all. I'm sorry this hasn't been done yet - we're swamped for features/support and we're continually "behind" everything we want to see done on ohloh. However, all is not lost. I wanted ... [More] to remind everyone that since this original post, we've released the source code parser as open source. A docstring aficionado could clone the git repo (git://labs.ohloh.net/git/ohcount.git or http://wiki.github.com/robinluckey/ohcount). Find us on our irc channel (irc.freenode.net#ohloh) for code questions/ideas. When a proper patch is submitted, we'll integrate it into ohloh asap. Cheers! [Less]

177 VIEWS

hi Klaus, looks like we had trouble reaching the subversion enlistment at https://svn.mni.fh-giessen.de. I'll reschedule the job and keep an eye on it.

242 VIEWS

Hi lesnivila, The ohloh Quasar page claims that there is no public code. The sourceforge project page also show very little activity - it was created 4 years ago and then abandoned. Interestingly, it ... [More] was created by a user called 'solo123' - and there is also a "solo" on the ledermann site. I suspect its the same person. You might want to use the SourceForge page to mail the project owners - although 4 years is a long time - they might not check their mail anymore. Anyway - this is all I could discover. Good luck! I don't know much about this game. I followed your ..ledermann.de/quasar link, but couldn't find anything about being open source. [Less]

198 VIEWS

Thanks Ekin, I rescheduled it - i'll keep an eye on it.

36 VIEWS

hi qu1jot3, i checked out psdparse's enlisment - and tried it out on my box here: svn checkout http://www.telegraphics.com.au/svn/picide/trunk By looking at the files it included, I mostly see .asm ... [More] and .inc files. Is it enlisted in the right repository? [Less]

881 VIEWS

Unfortunately I was unable to see this problem from my windows box (using Chrome). However, from looking at the code, we pick different Google Map API keys depending on the HTTP_HOST value. We use a ... [More] different key when running ohloh locally during development. I suspect this might be the problem. Therefore I commented out this code to see if it is the culprit. Could you let me know if this happens to "fix" it for u? Many thanks for your cooperation! [Less]

881 VIEWS

Thanks for the prompt replies. I'll fire up VirtualBox to see this myself - I can't get it to happen on Mac Safari/Firefox/Camino.