Pasdoc generates documentation for Pascal units. It takes descriptions from comments within the source code. Documentation output formats include HTML and LaTeX. Object Pascal, FreePascal and Delphi specific features are supported.
Cross-platform 3D game engine in Object Pascal (FPC, Lazarus). Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Processing and optimized OpenGL rendering of 3D models (in X3D, VRML, Collada and other formats). Animation, collision detection, 3D
The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For all current information see castle-engine project.
Copyright
©
2013
Black Duck Software, Inc.
and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a
Creative Commons Attribution 3.0 Unported License
. Ohloh
®
and the Ohloh logo are trademarks of
Black Duck Software, Inc.
in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.