Implemented first version of WKB parser for GGL in ggl/io/wkb/read_wkb.hpp - point and linestring geometries supported. Prepared complete set of tools to read and write numeric values from/into stream of bytes with respect to source and target endianness. It should be easy to extend read_wkb with other geometry types as well as implement write_wkb and stream_wkb. Hmm, what's the output of stream? hex-encoded binary? mloskot — 22 days ago
Westminster, London, UK