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    <message uri="http://www.ohloh.net/accounts/teravus/messages/59906">
      <id>59906</id>
      <account uri="http://www.ohloh.net/accounts/teravus">teravus</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=1c036e8bdb729e0667b826f5a27373bc"/>
      <created_at>2009-12-14T14:25:53Z</created_at>
      <body>Some people have expressed interest in vehicles that follow the LSL Vehicle API in #OpenSimulator as is evidenced by the feature tracker http://opensimulator.org/features/ .  Car type vehicles work pretty well now.   Many of the core developers are considering the features requested there and through mantis.   We're getting ready for the 0.6.8 release.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/opensimulator">OpenSimulator</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/heviosso/messages/59745">
      <id>59745</id>
      <account uri="http://www.ohloh.net/accounts/heviosso">heviosso</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=ab90b17c234ba31b369f5a39381276be"/>
      <created_at>2009-12-13T03:04:03Z</created_at>
      <body>ARM ETM drivers are now in mainline #linux tree. Time to start using #etm2human, people!</body>
      <tags>
        <project uri="http://www.ohloh.net/p/etm2human">etm2human</project>
        <project uri="http://www.ohloh.net/p/linux">Linux Kernel 2.6</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/alanmcna/messages/56510">
      <id>56510</id>
      <account uri="http://www.ohloh.net/accounts/alanmcna">alanmcna</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=38419d4edba85cea53b91bf6334b20ac"/>
      <created_at>2009-11-17T05:05:27Z</created_at>
      <body>Note: current #enumdiscoverer development is based on #android platform 1.6 (Donut). #android 2.0 looks very exciting and has deprecated much of the API we're using. We will continue to monitor developments in 2.0 space and look to port as soon as is practicable.  </body>
      <tags>
        <project uri="http://www.ohloh.net/p/enumdiscoverer">ENUM Discoverer</project>
        <project uri="http://www.ohloh.net/p/android">Android</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/teravus/messages/44131">
      <id>44131</id>
      <account uri="http://www.ohloh.net/accounts/teravus">teravus</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=1c036e8bdb729e0667b826f5a27373bc"/>
      <created_at>2009-08-06T14:44:10Z</created_at>
      <body>The #OpenSimulator repository conversion to git is done. The SVN is still available as a mirror, however we suggest using the git repository. For information on how to access the git repository, visit: http://opensimulator.org/wiki/Using_Git . There's also a viewgit at http://opensimulator.org/viewgit/</body>
      <tags>
        <project uri="http://www.ohloh.net/p/opensimulator">OpenSimulator</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/teravus/messages/43710">
      <id>43710</id>
      <account uri="http://www.ohloh.net/accounts/teravus">teravus</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=1c036e8bdb729e0667b826f5a27373bc"/>
      <created_at>2009-08-03T16:56:21Z</created_at>
      <body>Hey everyone, we're converting and moving the #OpenSimulator repository over to git.   No, there's nothing wrong with your SVN clients.  Please stand by</body>
      <tags>
        <project uri="http://www.ohloh.net/p/opensimulator">OpenSimulator</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/teravus/messages/43150">
      <id>43150</id>
      <account uri="http://www.ohloh.net/accounts/teravus">teravus</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=1c036e8bdb729e0667b826f5a27373bc"/>
      <created_at>2009-07-30T03:51:44Z</created_at>
      <body>Hey there, I just tweaked #OpenSimulator to support a long poll while using threads effectively.   This is a big change and should go a long way in reducing the thread count of #OpenSimulator</body>
      <tags>
        <project uri="http://www.ohloh.net/p/opensimulator">OpenSimulator</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/osde8info/messages/25902">
      <id>25902</id>
      <account uri="http://www.ohloh.net/accounts/osde8info">osde8info</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=d234bfad1d43a42bc44b4d853180a071"/>
      <created_at>2009-03-25T11:12:56Z</created_at>
      <body>looking at projectzero</body>
    </message>
    <message uri="http://www.ohloh.net/accounts/ulfada/messages/24876">
      <id>24876</id>
      <account uri="http://www.ohloh.net/accounts/ulfada">ulfada</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=04b8e83b9c5d3f3c2ce3a4301b032c43"/>
      <created_at>2009-03-17T08:11:37Z</created_at>
      <body>is apparently awesome at wasting effort today. spent hours failing to build #android from trunk and then more hours duplicating work done on #android-wifi-tether.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/android">Android</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/be1/messages/21879">
      <id>21879</id>
      <account uri="http://www.ohloh.net/accounts/be1">be1</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=f4488602edb2a0970480e1b159d89fe1"/>
      <created_at>2009-02-20T01:48:41Z</created_at>
      <body>spent hours on #android source history: impossible to checkout the version i need (no relevant tag, platform_version not updated before 2008-12-18).</body>
      <tags>
        <project uri="http://www.ohloh.net/p/android">Android</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/elmarco/messages/21858">
      <id>21858</id>
      <account uri="http://www.ohloh.net/accounts/elmarco">elmarco</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=8473546b3dd0a3488911a2590dea6103"/>
      <created_at>2009-02-19T20:59:39Z</created_at>
      <body>scan-build ./configure &amp;&amp; make, clang is not too bad.. but too many false positives</body>
    </message>
    <message uri="http://www.ohloh.net/accounts/teravus/messages/18493">
      <id>18493</id>
      <account uri="http://www.ohloh.net/accounts/teravus">teravus</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=1c036e8bdb729e0667b826f5a27373bc"/>
      <created_at>2009-01-26T10:32:31Z</created_at>
      <body>Fighting with LLSD!  Yeah!   We love LLSD fabulously.  It's so clean and enjoyable to work with.   Something about base64 encoding integers just gets me every time.   It's fabulous! Anywhoo..  Yay for parcels.  Yay for regions larger then 256x256.  Yay for Initialise, not Initialize.  Yay for group work!</body>
    </message>
    <message uri="http://www.ohloh.net/accounts/teravus/messages/18308">
      <id>18308</id>
      <account uri="http://www.ohloh.net/accounts/teravus">teravus</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=1c036e8bdb729e0667b826f5a27373bc"/>
      <created_at>2009-01-24T05:32:41Z</created_at>
      <body>So, after fighting with j2k for a bit more, time to do some work. The economy takes a bite out of the customer base weekly. If monthly subscriptions are the holy grail of opportunities then I've still got the holy grail, for now.</body>
    </message>
    <message uri="http://www.ohloh.net/accounts/indeyets/messages/16824">
      <id>16824</id>
      <account uri="http://www.ohloh.net/accounts/indeyets">indeyets</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=724d3e96f7577513478f93741a4a0b32"/>
      <created_at>2009-01-11T14:49:54Z</created_at>
      <body>moved latest syck-sources to github</body>
    </message>
    <message uri="http://www.ohloh.net/accounts/heviosso/messages/7447">
      <id>7447</id>
      <account uri="http://www.ohloh.net/accounts/heviosso">heviosso</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=ab90b17c234ba31b369f5a39381276be"/>
      <created_at>2008-09-15T21:00:51Z</created_at>
      <body>Myself, debugging #netbsd with #gdb and #qemu:
http://www.feyrer.de/NetBSD/blog.html/nb_20080915_1027.html</body>
      <tags>
        <project uri="http://www.ohloh.net/p/netbsd">NetBSD</project>
        <project uri="http://www.ohloh.net/p/gdb">GDB</project>
        <project uri="http://www.ohloh.net/p/qemu">QEMU</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/elmarco/messages/2807">
      <id>2807</id>
      <account uri="http://www.ohloh.net/accounts/elmarco">elmarco</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=8473546b3dd0a3488911a2590dea6103"/>
      <created_at>2008-06-26T22:01:45Z</created_at>
      <body>I compile clutter trunk</body>
    </message>
    <message uri="http://www.ohloh.net/accounts/elmarco/messages/304">
      <id>304</id>
      <account uri="http://www.ohloh.net/accounts/elmarco">elmarco</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=8473546b3dd0a3488911a2590dea6103"/>
      <created_at>2008-05-24T20:40:35Z</created_at>
      <body>1st journal entry: I am watching tvs &quot;practical project maintenance&quot;, and I enjoy it. 

moap 0.2.6 is out!</body>
    </message>
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