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    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/58974">
      <id>58974</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-12-04T21:40:35Z</created_at>
      <body>#vegas add the new SoundResource class in the ioc engine, see the example : http://code.google.com/p/vegas/source/browse/AS3/trunk/examples/vegas/ioc/net/examples/ECMAObjectLoader11Example.as</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vegas">VEGAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/58973">
      <id>58973</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-12-04T21:34:18Z</created_at>
      <body>#vegas fix bug in the ioc object definition and the "properties" attribute, now we can defines a simple variable with the type Function or invoke a method (see new example)</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vegas">VEGAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/58452">
      <id>58452</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-12-01T10:32:01Z</created_at>
      <body>#vegas version 1.6.0.1426 final ready (sources + docs)</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vegas">VEGAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/57884">
      <id>57884</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-26T13:45:52Z</created_at>
      <body>#maashaack add the graphics.display.CropBitmapData class (see example)</body>
      <tags>
        <project uri="http://www.ohloh.net/p/maashaack">maashaack</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/57734">
      <id>57734</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-25T11:36:47Z</created_at>
      <body>#vegas refactoring of all tutorials in VEGAS 1.6 is success</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vegas">VEGAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/57715">
      <id>57715</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-25T08:27:18Z</created_at>
      <body>#vegas finalize all examples refactoring in the AS3 branche and now must refactoring the tutorials (MVC, Visitor, etc)</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vegas">VEGAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/57468">
      <id>57468</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-23T15:57:28Z</created_at>
      <body>#maashaack add the "from" attribute in the graphics.transitions.TweenTo class.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/maashaack">maashaack</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/57459">
      <id>57459</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-23T15:10:18Z</created_at>
      <body>#vegas version 1.6 alpha in progress.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vegas">VEGAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/56686">
      <id>56686</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-18T08:34:05Z</created_at>
      <body>the #andromed-as andromeda.vo.ValueObject move in #maashaack with the new system.data.ValueObject interface</body>
      <tags>
        <project uri="http://www.ohloh.net/p/maashaack">maashaack</project>
        <project uri="http://www.ohloh.net/p/andromed-as">AndromedAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/56404">
      <id>56404</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-16T14:06:32Z</created_at>
      <body>#vegas new version 1.5.0.1347 ! Online documentation is updated too :) </body>
      <tags>
        <project uri="http://www.ohloh.net/p/vegas">VEGAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/56202">
      <id>56202</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-14T19:04:34Z</created_at>
      <body>#lunas Fix AbstractStyle class, invert the two first arguments now the init:Object argument is the first + refactoring</body>
      <tags>
        <project uri="http://www.ohloh.net/p/lunas">LunAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/55494">
      <id>55494</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-09T11:07:30Z</created_at>
      <body>#andromed-as Use now the new #flashvars magic reference in the IoC container (refactoring FlashVars class is now in the andromeda.net package) </body>
      <tags>
        <project uri="http://www.ohloh.net/p/andromed-as">AndromedAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/55298">
      <id>55298</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-07T12:57:08Z</created_at>
      <body>#as-gard Cover class (in display.coverflow) can be defines with IBitmapDrawable now (see change in pegas ReflectionBitmapData class)</body>
      <tags>
        <project uri="http://www.ohloh.net/p/as-gard">as-gard</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/55297">
      <id>55297</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-07T12:56:30Z</created_at>
      <body>#pegas RecflectionBitmapData now accept IBitmapDrawable argument in this constructor</body>
      <tags>
        <project uri="http://www.ohloh.net/p/pegas">PEGAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/54525">
      <id>54525</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-11-01T15:05:54Z</created_at>
      <body>#ninjas add scrollbar and wheel mouse inspector in the suiton project (+ begin implementation to clean the coverflow)</body>
      <tags>
        <project uri="http://www.ohloh.net/p/ninjas">NinjAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/54401">
      <id>54401</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-31T11:23:10Z</created_at>
      <body>#lunas Add new autoScroll property in the SimpleScrollbar class + customize padding + transform inside pens with RoundedComplexRectanglePen and the new cornerRadius property.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/lunas">LunAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/54143">
      <id>54143</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-29T14:14:29Z</created_at>
      <body>#pegas add the TweenRange, TweenArray and TweenTo class in pegas.transitions, see new examples to use it.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/pegas">PEGAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/53984">
      <id>53984</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-28T10:26:22Z</created_at>
      <body>#ninjas Finalize the Suiton Release candidate version</body>
      <tags>
        <project uri="http://www.ohloh.net/p/ninjas">NinjAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/53983">
      <id>53983</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-28T10:25:51Z</created_at>
      <body>#maashaack Add new getKeyAt() and getValueAt() methods in the ArrayMap class</body>
      <tags>
        <project uri="http://www.ohloh.net/p/maashaack">maashaack</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/53477">
      <id>53477</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-24T07:49:12Z</created_at>
      <body>#andromed-as Move the ObjectResourceInfo class in the andromeda.ioc.io package (from andromeda.ioc.net)... begin to change the object resource strategy and i try to create a resource manager to load resources when i want in the application and not only during the initialization of the factory.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/andromed-as">AndromedAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/52650">
      <id>52650</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-17T14:54:36Z</created_at>
      <body>#maashaack refactoring graphics.colors package and move static methods from Colors to RGB and RGBA to reduce the dependencies. Now the static methods are RGB.fromNumber / RGB.toNumber and RGBA.fromNumber / RGBA.toNumber</body>
      <tags>
        <project uri="http://www.ohloh.net/p/maashaack">maashaack</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/52604">
      <id>52604</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-16T21:03:11Z</created_at>
      <body>#ninjas begin the suiton project (coverflow app with IoC and MVC inside :))</body>
      <tags>
        <project uri="http://www.ohloh.net/p/ninjas">NinjAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/52603">
      <id>52603</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-16T21:02:37Z</created_at>
      <body>#maashaack Add new methods in the DateFormatter class to defines the list of week day names and month names. In the next version of the Flash Player 10.1 we can use the new globalization API to create a good DateFormatter class with i18n inside. For the moment i add 4 new methods in the DateFormatter class to defines the list of month and week day names.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/maashaack">maashaack</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/52300">
      <id>52300</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-14T07:35:47Z</created_at>
      <body>#andromed-as Change the nature of the ObjectListener class and use now a new order attribute inside to defines if the listeners are registered before or after (by default) the populate process of the properties in an object definition. Can use now the ObjectOrder enumeration class to defines the order of the listeners during the initialization of the objects in the factory.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/andromed-as">AndromedAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/51550">
      <id>51550</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-08T10:00:31Z</created_at>
      <body>#maashaack add the new system.Vectors class (creates dynamic vectors)</body>
      <tags>
        <project uri="http://www.ohloh.net/p/maashaack">maashaack</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/51549">
      <id>51549</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-10-08T10:00:06Z</created_at>
      <body>#as-gard add the new asgard.ui.KeyInspector class</body>
      <tags>
        <project uri="http://www.ohloh.net/p/as-gard">as-gard</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/50315">
      <id>50315</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-09-27T10:19:44Z</created_at>
      <body>#ninjas begin the "renkin" application project with AIR. basic application desktop + ANT tasks + first tests</body>
      <tags>
        <project uri="http://www.ohloh.net/p/ninjas">NinjAS</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/49711">
      <id>49711</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-09-21T22:15:29Z</created_at>
      <body>#maashaack Implement the system.Vectors class</body>
      <tags>
        <project uri="http://www.ohloh.net/p/maashaack">maashaack</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/cscott/messages/48642">
      <id>48642</id>
      <account uri="http://www.ohloh.net/accounts/cscott">cscott</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=c28451c50cf996bd50cd5cfd59d8187a"/>
      <created_at>2009-09-13T03:14:28Z</created_at>
      <body>Released #jdoctest 1.5 with #junit integration.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/junit">JUnit</project>
        <project uri="http://www.ohloh.net/p/jdoctest">JDoctest</project>
      </tags>
    </message>
    <message uri="http://www.ohloh.net/accounts/ekameleon/messages/46281">
      <id>46281</id>
      <account uri="http://www.ohloh.net/accounts/ekameleon">ekameleon</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=a07402e38cc4bda599c8a5039d7b2388"/>
      <created_at>2009-08-24T16:25:10Z</created_at>
      <body>#maashaack Implement the new basic implementation of the PRNG class (see the system.numeric.PRNG class + unit tests + example).</body>
      <tags>
        <project uri="http://www.ohloh.net/p/maashaack">maashaack</project>
      </tags>
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