Commits : Listings

  Analyzed 8 days ago based on code collected 8 days ago.
Showing page 1 of 14
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed particle rotationZ Anon32 More... about 3 years ago
Added some code to BasicProjectPipeline that may fix the issue when rendering children of parents that aren't rendered (using renderLayers). Fixed MovieParticleMaterial so that if the same animated material is used multiple times it doesn't keep re-rendering. Anon32 More... about 3 years ago
Fixed a bug in InteractiveSceneManager where mouse over events were not firing unless the mouse was moving. Anon32 More... about 3 years ago
bugfix for BVH Anon32 More... about 3 years ago
Added a simple motion capture class org.papervision3d.objects.parsers.mocap.BVH Anon32 More... about 3 years ago
Added a @param name to Sphere's constructor Anon32 More... about 3 years ago
Channel3D now exposes a #curves property Anon32 More... about 3 years ago
Fix specially for Ralph (animation channel now stores target DO3D) Anon32 More... about 3 years ago
Fixed bug in ViewportLayer - removeDisplayObject3D now iterates through the children of the DO3D and removes those too. Also added ViewportLayerSortMode.NONE which does no sorting whatsoever (to allow you to do your own sorting) Anon32 More... over 3 years ago
animation events Anon32 More... over 3 years ago
adding back objectcontroller Anon32 More... over 3 years ago
small fix for DAE Anon32 More... over 3 years ago
fixed issue (material / Max3DS) http://code.google.com/p/papervision3d/issues/detail?id=208 Anon32 More... over 3 years ago
Create particles is now a protected function so you can overwrite it with your own cool types of particle effects. Nice! Anon32 More... over 3 years ago
Create particles is now a protected function so you can overwrite it with your own cool types of particle effects. Nice! Anon32 More... over 3 years ago
Small change to fix clipping Anon32 More... over 3 years ago
KMZ: fixed issue with textures 'in' the kmz file which prevented the texture to get recognized by DAE. Anon32 More... almost 4 years ago
Update to shade materials submitted by Paul Tondeur, should fix shading issues. Anon32 More... almost 4 years ago
Updated ANT build based on Jesse Freeman's recommendations. Anon32 More... almost 4 years ago
Number2D += to + fix in #add() Anon32 More... almost 4 years ago
 
 
 

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