2 edits in branches/ogre_1.7_update/Projects
- small fix on Utility.Intersect
1 edit in trunk/Projects/Axiom/Plugins/DevILCodecs/BMPCodec.cs
- Fixed BMP loading in DevIL codecs, thanks amer
1 edit in branches/ogre_1.7_update/Projects/Axiom/Engine/Math/Utility.cs
-2 new Math/Utility.cs functions (Intersects and BoundingRadiusFromAABB)
3 edits in branches/ogre_1.7_update/Projects/Components/Terrain
-fixed last commit, sorry about that :)
16 edits in trunk/Projects
- Axiom on Xbox
more changes to make everything compile
+ added common demo project
+ added launcher for CameraTrack? demo
3 edits in branches/ogre_1.7_update/Projects/Components/Terrain
updated terrain to newest version.
16 edits in trunk/Projects/Axiom
- Xna/Xbox
update projects for crickhollow
modified classes for Xbox .Net Framework
1 edit in trunk/Projects/Axiom/Plugins/OctreeZone/TerrainZone.cs
- TerrainZone?
updated config option to match current terrain.xml
3 edits in trunk/Projects/Axiom
- XnaRenderSystem?
Fixed LayerBlendModeEx? == and != operators
Grass and Dot3Bump now run, incorrectly rendering
1 edit in trunk/Projects/Axiom/Engine/Core/SceneManager.cs
Ticket #81
- SceneManager?
+ Added EnsureShadowTexturesCreated? method