please see this forum thread http://axiomengine.sourceforge.net/forums/posting.php?f=1&t=604
The rendered bounding box was increasing in size over the underlying AABB by a constant of 2 units. For small-scale entities this was causing troubles - the rendered box was easily getting times as big as the entity.
The patch fixes this by
ticket:#24
- Fixed Axiom build problems
Removed prebuild task definition
Added GlobalAssemblyInfo?.cs back into repository
A file for the Axiom Contrib project space
ALPHA 1, not thoroughly tested
Working OpenAL and Xna demo
Uses the Crickhollow ALPHA3 release
Have included all binaries so seek executables in "bin/debug/" for the try
Fresh checkout of trunk, Axiom_2008.sln
Project Axiom -> Properties -> Build Events
"$(ProjectDir?)..\..\build\version_scm.bat" "$(ProjectDir?).\..\.." "$(ProjectDir?)..\GlobalAssemblyInfo?.cs.in"
In the MousePicking? demo the Bounding box seems to HitTest? in the correct location yet it flickers or doesn't Redraw at all.
Changing the HitTest? to a BoundingBox? from a Sphere seems to have helped allot so I had to change the
Fixes Grass demo grass animation. Commented out math in there will be modified later to add varied speed and offset per grass Entity.
- Removed old Xna demo projects
- Update version number in AssemblyInfo? of Demos.
Ticket #21