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Project Summary

  Analyzed 3 days ago based on code collected 3 days ago.

An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...)

Use extensively 3rd-party open-source libraries: OGRE, ODE, Bullet, RakNet, ...

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In a Nutshell, OGE - Open Game Engine...

Languages

C++
69%
XML
16%
C
9%
7 Other
6%
 
 

Lines of Code

 

Activity

30 Day Summary Apr 18 2013 — May 18 2013

12 Month Summary May 18 2012 — May 18 2013

  • 0 Commits Down -5 (100%) from previous 12 months
  • 0 Contributors Down -1 (100%) from previous 12 months

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