Commit ID r5341
|
Contributor: | sudo...@gmail.com | Files Modified: | 5 |
| Date: | 19-July-2012 at 20:40 | Lines Added: | 9 | |
| Repository: | http://pcsx2.googlecode.com/svn/trunk/plugins/ /trunk/plugins | Lines Removed: | 3 | |
| Commit Comment: | GSDx: ATI strikes again. Workaround for ATI sampler bug, the same bug I found in palette sampling earlier. This may make gsdx slightly slower for everyone (I don't know an easy way to restrict this to affected systems), especially if using 8-bit textures. |
|||
| Language | Code Added | Code Removed | Comments Added | Comment Removed | Blanks Added | Blanks Removed | |
|---|---|---|---|---|---|---|---|
| C++ | 9 | 3 | 0 | 0 | 0 | 0 | |
| File | Language | Code Added | Code Removed | Comments Added | Comment Removed | Blanks Added | Blanks Removed | |
|---|---|---|---|---|---|---|---|---|
| /GSdx/GSDeviceDX.h | C++ | 2 | 1 | 0 | 0 | 0 | 0 | |
| /GSdx/GSRendererDX.cpp | C++ | 1 | 0 | 0 | 0 | 0 | 0 | |
| /GSdx/GSTextureFX11.cpp | C++ | 3 | 1 | 0 | 0 | 0 | 0 | |
| /GSdx/GSTextureFX9.cpp | C++ | 3 | 1 | 0 | 0 | 0 | 0 | |
| /GSdx/res/tfx.fx | No source code was detected in this file. | |||||||
Copyright
©
2013
Black Duck Software, Inc.
and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a
Creative Commons Attribution 3.0 Unported License
. Ohloh
®
and the Ohloh logo are trademarks of
Black Duck Software, Inc.
in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.