Moderate Activity

Project Summary

  Analyzed 3 days ago based on code collected 3 days ago.

The aim of Adonthell is the creation of a 2D, graphical, single player role playing game and the required engine.
Main emphasis of the game lies on good gameplay rather than on realism; it will be a well-balanced mixture of fast-paced realtime combat, head-cracking puzzle elements and extensive dialogues.
The engine core is written in C++, but highly customizable through the embedded Python interpreter. Engine and game data are strictly separated to allow the creation of completely different RPGs with the same engine.
While we work on completing the engine, we will release fully playable demo games from time to time, that make use of the available engine functionality.

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In a Nutshell, Adonthell...

Languages

C++
47%
XML
14%
Autoconf
12%
16 Other
27%
 
 

Lines of Code

 

Activity

30 Day Summary Apr 16 2013 — May 16 2013

12 Month Summary May 16 2012 — May 16 2013

  • 127 Commits Down -18 (12%) from previous 12 months
  • 4 Contributors Up +1 (33%) from previous 12 months

Community

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