Inactive

Project Summary

  Analyzed 5 days ago based on code collected 5 days ago.

An XNA pong game synchronized to music. Initially, beats will be laid out in an XML file, and the ball's horizontal velocity is synchronized to the beats so that it hits the paddle when the beats happen. There is a recording mode that allows easy beat mapping for any given song. For the future, a beat detection algorithm would be ideal, making it able to detect beats on the fly and synchronize the ball in time with the music.

Share

In a Nutshell, beatpong...

Languages

XML
80%
C#
20%
 
 

Lines of Code

 

Activity

30 Day Summary Apr 15 2013 — May 15 2013

12 Month Summary May 15 2012 — May 15 2013

Community

Ratings

Be the first to rate this project
 
Click to add your rating
 
Review this Project!
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.