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Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an import and export suite.

Blender runs on all major operating systems including Windows XP/Vista, OS X, Linux, BSD, Solaris and Irix. It has sculpting similar to ZBrush©, is a full animation suite similar to Maya© or 3DS Max© ; has compositing comparable to Nuke, and full video editing.

Code Analysis


Recent Highlights

Anon32

Large commit — Moved back to trunk, because the add-on has bee...

More than 1000 lines of source code were added or removed in this commit.

In commit /p/blender/commits/178808105 by crouch on 2012-05-21 (2 days ago)

Anon32

Large commit — Cycles: add Object Info node, with outputs obje...

More than 1000 lines of source code were added or removed in this commit.

In commit /p/blender/commits/178862487 by blendix on 2012-05-21 (2 days ago)

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Large commit — code cleanup: use TRUE/FALSE rather then 1/0 fo...

More than 1000 lines of source code were added or removed in this commit.

In commit /p/blender/commits/178862459 by Campbell Barton (Using name ‘campbellbarton’) on 2012-05-19 (4 days ago)

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Large commit — style cleanup: ghost

More than 1000 lines of source code were added or removed in this commit.

In commit /p/blender/commits/178862457 by Campbell Barton (Using name ‘campbellbarton’) on 2012-05-19 (4 days ago)

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Large commit — style cleanup: ghost/x11

More than 1000 lines of source code were added or removed in this commit.

In commit /p/blender/commits/178862453 by Campbell Barton (Using name ‘campbellbarton’) on 2012-05-18 (5 days ago)

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News

Developer Meeting Notes, May 20, 2012

The preliminary release date for Blender 2.64 has been set at end of June! Ton Roosendaal writes: 1) Targets for next release, 2.64 Proposal for BCON schedule & targets. Nicholas Bishop: Skin...

[read the full article on blendernation.com]


Non-Blender: SIGGRAPH 2012 – Technical Papers Preview Trailer

Mathias Panzenböck writes: Awesome preview of some technical papers presented at SIGGRAPH 2012.

[read the full article on blendernation.com]


DVD: Venoms Lab! 2

Pablo Vazquez is currently developing a new training DVD for the Blender Foundation, focusing on character development. If you pre-order before June 15th you’ll get a 10% discount. Pablo...

[read the full article on blendernation.com]


Workshop: Modeling in Blender for 3D Printing, Netherlands, June 3

Together with the local Fablab, I’m organising a ‘Blender for 3D printing’ workshop for Shapeways in Amersfoort, the Netherlands on Sunday, June 3rd. Diana Wildschut writes: The...

[read the full article on blendernation.com]


Blender short movie “Electric Town” project blog

Tony Mullen shares an update on his project “Electric Town”. Tony Mullen writes: Hi everybody, As some of you might remember from a Blendernation post last summer I’ve been working...

[read the full article on blendernation.com]


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