<?xml version="1.0" encoding="UTF-8"?>
<response>
  <status>success</status>
  <items_returned>1</items_returned>
  <items_available>1</items_available>
  <first_item_position>1</first_item_position>
  <result>
    <message uri="http://www.ohloh.net/accounts/dudymas/messages/53618">
      <id>53618</id>
      <account uri="http://www.ohloh.net/accounts/dudymas">dudymas</account>
      <avatar uri="http://www.gravatar.com/avatar.php?gravatar_id=2fc234b11955d10e0a53d6427c0e8352"/>
      <created_at>2009-10-25T20:09:08Z</created_at>
      <body>Alright. Taking a break to illustrate for someone, going to do more 3d modeling in blender... then I'm going to take this tutorial to heart: http://bit.ly/YoKIK [http://bit.ly/YoKIK] and really get the full power of #xcode and #boost.test . I wonder if I can set up a quick unit test system with #vim as well. Scons might help there.</body>
      <tags>
        <project uri="http://www.ohloh.net/p/vim">Vim</project>
        <project uri="http://www.ohloh.net/p/boost">Boost C++ Libraries</project>
      </tags>
    </message>
  </result>
</response>
