My first attempt at a cross-platform C++\Lua application. I started off badly though -- I started off with VC++ to be specific :) -- and I'm currently porting the application to GNU GCC.
If you browse the code, you'll find a rather complexly coded but full operational (On windows/vc++) tetris game in a disarray of code. Eventually you should see everything all neat and tidy, and fully documented in seperate libraries.
The final aim is to get this to work on all major platforms.
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