High Activity

Project Summary

  Analyzed 2 days ago based on code collected 2 days ago.

Cross-platform 3D game engine in Object Pascal (FPC, Lazarus). Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Processing and optimized OpenGL rendering of 3D models (in X3D, VRML, Collada and other formats). Animation, collision detection, 3D sound. Many graphic features like shadows, bump mapping, mirrors, screen effects, shaders. Also home of view3dscene, a full-featured VRML/X3D browser and viewer for other 3D models.

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In a Nutshell, Castle Game Engine...

Languages

Pascal
47%
XML
20%
PHP
20%
13 Other
13%
 
 

Lines of Code

 

Activity

30 Day Summary Apr 20 2013 — May 20 2013

12 Month Summary May 20 2012 — May 20 2013

  • 1368 Commits Down -1053 (43%) from previous 12 months
  • 2 Contributors Down 0 (0%) from previous 12 months

Community

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