SummaryXNA RPG game that mixes the styles of Final Fantasy with Chrono Trigger. Along with the traditional time battles and combo attacks from Chrono Trigger, the game also implements a Time system, where certain traditional spells, like Cure and Revive, are now considered a Time based spell and certain events are time based. This is currently a one man team, so progress will be slow.
Current Progress: 10%
Code SummaryCompletedDialog parsing for auto generating dialog boxes Game Over screen sketched and drawn Sprite movement overworld with camera and director actions External map format and information can be loaded easily ProgressBattle Engine has basic Engine To-DoMap EngineCreate more scripts and test with the world director Create shops and inns Battle EngineBattle Menus for Skill/Item/Time/Anti Create FX for skills Create action scripts for skills in battle General EngineMenu/Status screen for equipping items, checking stats, etc. Create animation sprites for characters Create intro screen and menu Create shop system Create sound system for playing music and effects Create scripting system for in-game cinematic Handle story-line quests Art To-DoDesign battle UI Make the title logo Make custom sprites for players Make custom tiles Create music and sound effects Make player profile art
30 Day Summary May 17 2013 — Jun 16 2013
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12 Month Summary Jun 16 2012 — Jun 16 2013
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