Moderate Activity

Project Summary

  Analyzed 3 days ago based on code collected 3 days ago.

cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c.

Main features:
* Platforms: iOS and Mac
* Scene management
* Transitions between scenes
* Sprites
* Actions
* Basic menus and buttons
* Integrated physics engine
* Particle system
* Text rendering support
* Texture Atlas support
* Tile Map support
* Touch/Accelerometer support
* Portrait and Landscape mode
* Integrated Pause/Resume
* Supports PVR and PVRTC images
* Language: objective-c
* Open Source: Compatible with open and closed source projects
* OpenGL 1.5 and OpenGL ES 1.1 based

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In a Nutshell, cocos2d for iPhone...

Languages

Objective-C
39%
C
28%
XML
16%
7 Other
17%
 
 

Lines of Code

 

Activity

30 Day Summary Apr 17 2013 — May 17 2013

12 Month Summary May 17 2012 — May 17 2013

  • 130 Commits Down -258 (66%) from previous 12 months
  • 2 Contributors Down -29 (93%) from previous 12 months

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