High Activity

Commits : Individual Commit

  Analyzed 8 days ago based on code collected 8 days ago.

Commit ID

Avatar Contributor: RlyDontKnow Files Modified: 22
Date: 19-March-2012 at 12:17 Lines Added: 1835
Repository: https://crystal.svn.sourceforge.net/svnroot/crystal/CS/trunk /CS/trunk Lines Removed: 31
Commit Comment: glsl support for lighting_default_binalpha, reflect_water_plane and terrain_multisplat
 

Changes by Language

Language Code Added Code Removed Comments Added Comment Removed Blanks Added Blanks Removed
  XML 1468 31 136 0 231 0

Changes by File

Showing page 1 of 3
File Language Code Added Code Removed Comments Added Comment Removed Blanks Added Blanks Removed
...r/lighting/lighting_default_binalpha.xml XML 271 0 40 0 51 0
data/shader/reflect/water_plane.xml XML 312 0 39 0 29 0
...shader-snippets/fog/fog-distance-exp.xml XML 12 0 0 0 2 0
data/shader-snippets/glsl-common.glsli XML 81 0 17 0 20 0
data/shader-snippets/hdr-postscale.xml XML 1 0 0 0 0 0
data/shader-snippets/hdr-prescale.xml XML 20 0 0 0 2 0
data/shader-snippets/inverse-float.xml XML 8 0 0 0 2 0
data/shader-snippets/lerp.xml XML 8 0 0 0 2 0
...shader-snippets/lighting/ambient-one.xml XML 18 0 0 0 2 0
data/shader-snippets/modulate-float.xml XML 8 0 0 0 2 0
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.