Project Summary

  Analyzed 10 days ago based on code collected 10 days ago.

Cultivation explores the social interactions within a gardening community. You lead one family of gardeners, starting with a single individual, and wise choices can keep your genetic line from extinction. While breeding plants, eating, and mating, your actions impact your neighbors, and the social balance sways between conflict and compromise.

Cultivation features dynamic graphics that are procedurally-generated using genetic representations and cross-breeding. In other words, game objects are "grown" in real-time instead of being hand-painted or hard-coded. Each plant and gardener in the game is unique in terms of both its appearance and behavior.

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In a Nutshell, Cultivation...

Languages

C++
51%
C
37%
XML
6%
5 Other
6%
 
 

Lines of Code

 

Activity

30 Day Summary Apr 12 2013 — May 12 2013

12 Month Summary May 12 2012 — May 12 2013

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