Moderate Activity

News

  Analyzed 8 days ago based on code collected 8 days ago.
 
Posted 25 days ago by zeromus
Yes, it’s been a while since the last release, but we haven’t been completely idle. There’s a brand new jit cpu core which yields some impressive speedups, and a ton of work on the OSX port! Head on over to the download page and check it out! Also, please don’t post bug reports in the [...]
Posted 10 months ago by zeromus
The OSX version has been updated to support Mountain Lion and fix an occasional crash that was annoying some users. Grab it here!
Posted about 1 year ago by zeromus
Yes, it’s been a while since the last release, but we haven’t been completely idle. There’s a brand new top shelf Cocoa frontend to make life far more pleasant for OSX users, and a host of compatibility fixes.
Head on over to the download page and check it out!
* edit (09-apr-2012) – the win32 binary was [...]
Posted over 2 years ago by zeromus
These bits may seem a bit stale to those of you who have been watching our SVN, as they were made in November 2010. Sorry it took so long to get released. A lot of testing and laziness were involved.
This version brings with it the usual assortment of core, graphics, and frontend fixes. Compatibility improvements [...]
Posted about 3 years ago by zeromus
This release focuses on emulation bugfixes and features of interest
to homebrew developers. Most users will find that the compatibility
is increased substantially.
Some save files may be invalidated due to use of broken crc ... [More] logic.
Back up your DSV files before using this version of the emulator or else
the game might wipe it.
Users of OSX, gtk, cli and [...] [Less]
Posted over 3 years ago by adelikat
Christmas is getting nearer and still haven’t found any gift ideas?
Don’t worry anymore, here’s the perfect present : a new DeSmuME release!
0.9.5 introduces an entirely rewritten main emulation loop
This totally changes the timing ... [More] , and totally breaks old savestates.
The OSX build is now based on the GTK port which is more up-to-date.
Assorted Highlights:

synchronous SPU mode to [...] [Less]
Posted almost 4 years ago by adelikat
This new release introduces lots of bug corrections, improvements and new features: among them are new save autodetection, new save file format and full rerecording support.
For those wondering about the missing 0.9.3 version, we somehow lost it ... [More] ; it got captured by hunters that thought it was a new p*kem*n.
And also, the download page now [...] [Less]
Posted almost 4 years ago by adelikat
Thanks to your support, we’ve been able to make it to the Sourceforge Community Choice Awards finals! That’s quite nice, but we want to go even further, win the final and get those free pizzas, and we need your help again. So please vote for us!
Posted about 4 years ago by adelikat
The 2009 SourceForge.net Community Choice Awards nominations are now open and you can support DeSmuME! Vote for us and DeSmuME developers will get free pizzas for a year… or something like that, not sure, but still… it should be cool!
For those unsure about which category DeSmuME belongs to, we suggest Best Project for Gamers. [...]
Posted about 4 years ago by adelikat
A new binary package for Mac is now available and this time it’s an universal binary. The old intel-only binary package is still available on sourceforge, to get the new one go to the download page.
 

 
 

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