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Commits : Individual Commit

  Analyzed about 2 years ago based on code collected almost 4 years ago.

Commit ID r11

Anon80 Contributor: CraigGiles9 Files Modified: 104
Date: 03-April-2009 at 20:38 Lines Added: 5831
Repository: http://djinnengine.googlecode.com/svn/trunk/Djinn Engine /trunk Lines Removed: 0
Commit Comment: Actor:
Added support for the actors identity, a unique name associated with the instance of "actor" (or the derived class) and only that instance. This identity will stick with that instance through the objects lifetime.

ActorController:
- added the controller class as a singleton
- added the basic structure for identities and an easy way to search for actors by identity.
- The big function that was written is the 'void setActorsIdentity' function, which will find and set a unique identity for the actor.

General:
- added more (yes, more!) comments to specific parts of the code I felt were hard to understand.
 

Changes by Language

Language Code Added Code Removed Comments Added Comment Removed Blanks Added Blanks Removed
  C++ 1919 0 907 0 626 0
  XML 1919 0 0 0 0 0
  Objective-C 153 0 70 0 75 0
  C 82 0 42 0 38 0

Changes by File

Showing page 1 of 11
File Language Code Added Code Removed Comments Added Comment Removed Blanks Added Blanks Removed
...ulator/Djinn Engine.app/blankTexture.png   No source code was detected in this file.
...esimulator/Djinn Engine.app/Djinn Engine   No source code was detected in this file.
...lasses/Content/Textures/blankTexture.png   No source code was detected in this file.
... Engine Classes/Content/Textures/pic.jpg   No source code was detected in this file.
...gine Classes/Content/Textures/Target.png   No source code was detected in this file.
...ine Classes/Game Screens/TitleScreen.cpp C++ 24 0 8 0 7 0
...ngine Classes/Game Screens/TitleScreen.h C++ 16 0 4 0 7 0
...e Classes/Input Manager/InputManager.cpp C++ 44 0 26 0 12 0
...ine Classes/Input Manager/InputManager.h C++ 20 0 14 0 8 0
...ine Classes/Input Manager/InputState.cpp C++ 7 0 0 0 4 0
 
 
 

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