Commits : Listings

  Analyzed 6 days ago based on code collected 6 days ago.
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Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[no message] Anon32 More... almost 4 years ago
Made currentDomain method public as a getter as it may be useful to know outside of AdManager. Added attachPreloader method to allow users to user their own custom preloader instead of the BasicPreloader. Anon32 More... almost 4 years ago
Added descriptive comments to the example Main.as document class. Anon32 More... almost 4 years ago
More changes to the asdoc style comments. Added methods to set the BasicPreloader's bar and base colors. Anon32 More... almost 4 years ago
Added asdoc style comments to AdManager.as. Anon32 More... almost 5 years ago
Renamed AdManager.fla to Example.fla in preparation for a 1.0 release. Added crossdomain.xml file to bin directory. AdLoader.as now throws a more descriptive error if an IOError occurs when attempting to load a custom ad. Anon32 More... about 4 years ago
Fixed an issue with the "click area" when a custom ad is an image. Anon32 More... about 4 years ago
BasicPreloader now instantiates inside AdManager.as now rather than AdHandler.as as it was previously. registerEmbeddedAd method now maps using an Object rather than an Array (and subsequent loop). Anon32 More... about 4 years ago
Changed the order of the parameters in the AdManager's constructor plus made the defaultPlaceHolder a required param rather than being optional. Anon32 More... about 4 years ago
Chose to remove the custom AdManagerEvent altogether in favour of registering ad init functions through methods on the AdManager itself. AdManager now has a registerEmbeddedAd method which requires two parameters; adName, which corresponds to the ad_name node in the XML, and a reference to a function which will initialize that particular embedded ad. Anon32 More... about 4 years ago
[no message] Anon32 More... about 4 years ago
Decided to only have the main AdManager class fire AdManagerEvent events. Classes which AdManager is comprised of now only fire regular Event.INIT and Event.COMPLETE events. AdManager.as needs some tidying up still! Anon32 More... about 4 years ago
Moved the Main.as out of the src directory and into the root alongside the AdManager.fla. Added some more descriptive comments to the Main.as file. Made a minor change to XMLRetriever.as with how it handles errors. Anon32 More... about 4 years ago
Fixed an issue where I wasn't testing for the condition where the minimum ad time finishes BEFORE the application finishes downloading. Renamed ContentPreloader.as to BasicPreloader.as (ContentPreloader.as was originally copied and refactored from another project :P) Added an interface called IPreloader which BasicPreloader implements. The IPreloader interface was created to let users use their own preloader instead of BasicPreloader, provided theirs implements IPreloader.as. The ability to do this has not been added yet. Added Security.allowDomain("*") to AdLoader.as so custom SWF ad can access the stage of the main application. Modified an event constant in AdManagerEvent.as. Anon32 More... about 4 years ago
Renamed the configuration XML from game.xml to the more explicit, AdManagerConfig.xml. Also restructured the XML significantly. This may still change again. Anon32 More... about 4 years ago
Renamed package from game_ad_manager to the more generic, flash_ad_manager. Also added the file License.txt. Anon32 More... about 4 years ago
Deleted MochiAds api code folder. Shouldn't have been sent in the initial commit. Anon32 More... about 4 years ago
Initial import Anon32 More... about 4 years ago
Initial directory structure. Anon32 More... about 4 years ago
 
 
 

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