| All Time | 12 Month | 30 Day | |
|---|---|---|---|
| Commits: | 15 | 0 | 0 |
| Contributors: | 2 | 0 | 0 |
| Files Modified: | 15 | 0 | 0 |
| Lines Added: | 756 | 0 | 0 |
| Lines Removed: | 318 | 0 | 0 |
| Commit Message | Contributor | Files Modified | Lines Added | Lines Removed | Code Location | Date |
|---|---|---|---|---|---|---|
| Initial import. |
|
More... | over 3 years ago | |||
| move constants to separate file rename draw_cells to enable_cells, since draw_cells now method in renderer system now handles update() of all objects/sprites in self ui and cells drawing made with pydame.draw.rect() |
|
More... | almost 4 years ago | |||
| add config parsing |
|
More... | almost 4 years ago | |||
| change back color to black, add terminus font for ui, add star image for map and info page |
|
More... | almost 4 years ago | |||
| add configuration class, move objects to module, generic draw method |
|
More... | almost 4 years ago | |||
| interface, viewport and map cells rendering |
|
More... | almost 4 years ago | |||
| check length of args |
|
More... | almost 4 years ago | |||
| initial graphics for map |
|
More... | almost 4 years ago | |||
| add position and size attr handling, add pygame draw skeleton |
|
More... | almost 4 years ago | |||
| add position and size attributes |
|
More... | almost 4 years ago | |||
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