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  Analyzed 3 days ago based on code collected 3 days ago.
 
Posted about 1 month ago by Geek377
As a composer, there is nothing more exciting for me than watching my music come to life… but this post isn’t so much about music – but about the people behind it! First and foremost, a heart-felt “Thanks” to… you: the fans! I never imagined so many people would fall in love with the music … Continue reading →
Posted about 1 month ago by Jeru
Erik Johansson (“feneur”) has announced he will step down from managing the development of the free, open-source game 0 A.D., citing his wish to focus on his writing and other hobbies. Johansson, 27 from Sweden, has been the project lead since ... [More] 2008, and the team thanks him for his sustained leadership of the project. Back … Continue reading → [Less]
Posted about 1 month ago by Jeru
Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 13 Magadha”, the thirteenth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha features the Mauryan ... [More] Indians, AI improvements, six new songs and more! Easy Download and Install Download and installation instructions are … Continue reading → [Less]
Posted 2 months ago by Omri Lahav
Alpha 9 introduced the Roman Republic into the game. As I was looking forward to working on the Romans since I first joined the team, needless to say I was excited! However finding the proper sound proved to be challenging, and several options were ... [More] thoroughly examined before finally deciding to go with a mandolin, an English horn … Continue reading → [Less]
Posted 2 months ago by Omri Lahav
I’m taking a break from the regular blog progression to address a recent question I received – regarding the instruments I own that were used to create the sounds of 0 A.D. : All these blogs make me wonder: Just how many instruments does Omri have? He seems to own 5-6 instruments for every civilization! Let’s start … Continue reading →
Posted 2 months ago by feneur
It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors we have, but I’ll let him elaborate on that below. Let’s just say that it was an easy decision to feature him, and that we are … Continue reading →
Posted 3 months ago by Geek377
Alpha 8 introduced the mighty Persians! Looking to create a distinct sound, I picked up my oud, saz, acoustic bass, darbuka, djembe and bamboo shakers, and just started recording different combinations and ideas.From one session of recording my own ... [More] improvisations came two new tracks: “Eastern Dreams“, and “Sands of Time“. Parts have been refined and … Continue reading → [Less]
Posted 3 months ago by Geek377
As we progressed to Alpha 7, the Main Menu was redesigned by the team, and the music changed accordingly with a track titled “Honor Bound”. (By the way I’d like to take a second here and thank all the team members for suggesting track titles!) Two new introductions to the game were the defeat track: … Continue reading →
Posted 3 months ago by Geek377
Welcome to The Greek Theater, official 0 A.D. music blog! This blog will chronicle the making of 0 A.D.’s music, since I assumed the role of composer and music department lead for Wildfire Games! It is most appropriate to begin with a brief thank you to Aviv (Jeru on the forums) for recruiting me to … Continue reading →
Posted 4 months ago by Jeru
Wildfire Games, an international group of volunteer game developers, has successfully applied to make 0 A.D. an associated project at an organization called Software in the Public Interest, Inc. (SPI). SPI is a non-profit corporation based in the ... [More] USA, that acts as a fiscal sponsor to many open source projects, including Debian, Drupal and LibreOffice. … Continue reading → [Less]
 

 
 

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