GameSpaceLib is an open source and very easy to use multimedia library specially designed for game, engine or framework programming in C++. It offers powerful 2D graphics features, audio functionalities, input devices control, video streaming feature and more.
The most important feature of GameSpaceLib is to offer very easy to use objects and to make direct handling to the video or audio API's. This way the final program runs fast and smoothly.
Some other features:
-Window and application: Allows the programmer to create windowed or fullscreen mode applications and let it change the screen resolution whenever it's wanted or needed. Need no special event handling function to run.
-Sprites: Rotates, streches, inverts and cuts the sprites applying many different sorts of blending.
-Audio: Can load and play MP3, OGG, WAV, FLAC and many other audio file formats. It also allows the user to change many properties and playing modes of the sound effect or music.
-Videos: Loads and streams JPEG, AVI and WMV video files.
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