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    <project>
      <id>85946</id>
      <name>gimp-enlarge-sprite</name>
      <created_at>2008-12-20T16:26:00Z</created_at>
      <updated_at>2009-06-05T21:09:46Z</updated_at>
      <description>I wanted to enlarge a sprite that I found at www.spriters-resource.com into something that would look good when enlarged. 

Basically this code does the following: 

Fills the background with transparency.  I assume that the image given has the background around it and that some of that background at 0, 0 (top-left). Antialiases the edges. Scales the image 3 times with cubic interpolation. Runs the cartoon filter to get the edges out. Runs a sharpening filter. Runs the cartoon filter again with different parameters. Adds a dropshadow (as a separate undo). Before:  After:  

Before 8x:  After 2.6x:  

As a comparison, this is the normal gimp scaling: 

Linear:  Cubic:  

And uh, Sinc (Lanczos3):  

You may be more interested in the code which breaks each step into a separate function.</description>
      <homepage_url>http://code.google.com/p/gimp-enlarge-sprite</homepage_url>
      <download_url></download_url>
      <url_name>gimp-enlarge-sprite</url_name>
      <user_count>0</user_count>
      <average_rating></average_rating>
      <rating_count>0</rating_count>
      <analysis_id>593883</analysis_id>
      <analysis>
        <id>593883</id>
        <project_id>85946</project_id>
        <updated_at>2009-12-04T22:55:20Z</updated_at>
        <logged_at>2009-12-04T22:55:15Z</logged_at>
        <min_month>2008-07-01T00:00:00Z</min_month>
        <max_month>2008-07-01T00:00:00Z</max_month>
        <twelve_month_contributor_count>1</twelve_month_contributor_count>
        <total_code_lines>93</total_code_lines>
        <main_language_id>9</main_language_id>
        <main_language_name>Python</main_language_name>
      </analysis>
      <licenses>
        <license>
          <name>gpl3_or_later</name>
          <nice_name>GNU General Public License 3 or later</nice_name>
        </license>
      </licenses>
    </project>
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