Commits : Listings

  Analyzed 3 days ago based on code collected 3 days ago.
Showing page 1 of 4
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
minor fix, GameBuilder can get gpacks from any directory Anon32 More... over 3 years ago
made a few minor adjustment to hamming simulation Anon32 More... over 3 years ago
Added new class SimulationHamming to project. This class is just a copy of my Simulation with hammingDistance algorithm added. I did not want to deal with conflicts right now so I created a new class. Anon32 More... over 3 years ago
Simulation.java now takes arguments to specify input folder and optionally output files. Anon32 More... almost 4 years ago
minor change, updated consensus game message string Anon32 More... almost 4 years ago
Implemented status quo colorings for supervisor and experimentee views. Anon32 More... almost 4 years ago
Modified GameBuilder and MatrixGraph so that you have node class and status quo color information embedded in the diagonal. A summary of the matrix appears in the GameBuilder. The GameBuilder also uses a file dialog for the .gpack file now. Anon32 More... almost 4 years ago
[no message] Anon32 More... almost 4 years ago
added build.xml to facilitate building and running Simulations from a command line. "running simulations" contains the instructions of how to use it Anon32 More... almost 4 years ago
no changes, testing svn Anon32 More... almost 4 years ago
Changed it so that matrix files specify a node's "class" along the diagonal. Then, in the GameBuilder, you click "get classes" and specify separate bonus vectors for each class. This gives us the possibility of conflicting bonuses for the Consensus game. Anon32 More... almost 4 years ago
Updated ConsensusGame so that it has all the features of ColoringGame - information bars at the top and cost to move. It doesn't have bonuses set up, though. Anon32 More... almost 4 years ago
Put information bars back to the right. Fixed bonuses so they work now. Anon32 More... almost 4 years ago
Clicking on a color changes the node's color. Added cost to move, centered progress bar/status line/elapsed time bar. Bonuses display correctly, but payoff calculation is commented out because it caused an ArrayIndexOutOfBoundsError. Anon32 More... almost 4 years ago
ss time/bar changes (need to test/debug - changes don't have any effect in test games) Anon32 More... about 4 years ago
ss time/bar changes (need to test/debug - changes don't have any effect in test games) Anon32 More... about 4 years ago
progress/time bar Anon32 More... about 4 years ago
Added changes in ColoringPersona, GameBuilder and ColoringGame to have a removable progress and time bar - needs debugging Anon32 More... about 4 years ago
Committing some major changes to the simulation algorithm. Anon32 More... about 4 years ago
Some more changes to Simulation. Still need to get every run to print out its results. Anon32 More... about 4 years ago
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.