Project Summary

  Analyzed 1 day ago based on code collected 1 day ago.

Holograph Emulator (C#.NET, codename Eucalypt) was originally coded by Nillus. The source featured a C#.NET console application that utilized the Habbo Hotel v21 gamefiles. The source is still used and developed to this day but I consider it to be a dead-end as there are simply too many bugs.

In a bid to revive Holograph Emulator and to halt people from using the old version, I am re-coding the whole of the Emulator using Nillus' base, ION.

Holograph Emulator (C#.NET, codename Orlando) is the new version of Holograph on the block. For the moment, the Emulator is being re-coded to use Habbo's v26 gamedata. There are currently no plans to cater for any version other than v26.

I urge you to visit the RaGEZONE thread for more information and progress on this task. Kind regards, TomSpit.

Share

In a Nutshell, holographrecode...

Languages

C#
97%
XML
3%
 
 

Lines of Code

 

Activity

30 Day Summary Apr 20 2013 — May 20 2013

12 Month Summary May 20 2012 — May 20 2013

Community

Ratings

Be the first to rate this project
 
Click to add your rating
 
Review this Project!
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.