Commits

  Analyzed 3 days ago based on code collected 3 days ago.
  All Time 12 Month 30 Day
Commits: 92 0 0
Contributors: 2 0 0
Files Modified: 1415 0 0
Lines Added: 355101 0 0
Lines Removed: 192683 0 0

Commits per Month

Most Recent Commits

 
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Updated solutions and SunBurn plugin project files for 0.9.2 release Anon32 More... about 1 year ago
Modified Behavior collections initialization to avoid issues when removing Agents without Behaviors. Anon32 More... about 1 year ago
Splitted Project Mercury source code from the Indiefreaks.Game.Particles assembly to avoid cross reference issues with Content pipeline. Changed references for all Project Mercury tool assemblies to point to Indiefreaks.Game.Mercury assembly Anon32 More... about 1 year ago
Added missing Left and Right trigger virtual gamepad mapping to WP7 input system Anon32 More... about 1 year ago
Fixed a bug with LocalSession where session state changes wouldn't get properly queued. Anon32 More... about 1 year ago
Fixed an issue where controls wouldn't get their Focus set correctly if using an animation on their Pressed state. Made Screen.HasFocus property settable to override the Menu logic directly when required. Anon32 More... about 1 year ago
Fixed innapropriate fade active debug message Anon32 More... about 1 year ago
IndieCityManager now implements IManagerService as it should Modifed Windows IGF Plugin solution to include IndieCity assembly Modified IGF 0.9.X SunBurn plugin project to be up to date Anon32 More... about 1 year ago
Fixed assemblies copyright text Added new IndieCity SDK assembly (based on Spyn Doctor's Xna component) Anon32 More... about 1 year ago
Made GetIdentifiedPlayer() method static to SessionManager to ease its access. Fixed a bug in Session which wasn't returning the right Local IdentifiedPlayer instance in some cases. Anon32 More... about 1 year ago
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