The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java.
JOGL provides full access to the APIs in the OpenGL 1.3 - 3.0, 3.1 - 3.3, ≥ 4.0, ES 1.x and ES 2.x specification as well as nearly all vendor extensions. OpenGL Evolution & JOGL (UML) gives you a brief overview of OpenGL, it's profiles and how we map them to JOGL.
JOGL integrates with the AWT and Swing widget sets, as well with custom windowing toolkits using the NativeWindow API. JOGL also provides it's own native windowing toolkit, NEWT.
|Xerxes Rånby||Martin Hegedus|
|Julien Gouesse||Eric Brayet|