Commit ID f541f349bdb99fbb4a00f1b81c9d4a60545cdb7e
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Contributor: | Sven Gothel | Files Modified: | 2 |
| Date: | 05-October-2012 at 15:44 | Lines Added: | 49 | |
| Repository: | git://github.com/sgothel/jogl.git master | Lines Removed: | 41 | |
| Commit Comment: | Fix FBObject DEPTH_STENCIL renderbuffer usage If DEPTH_STENCIL was selected, recreate destroyed the common buffer when stencil was being 'reset'. To unify and simplify code, if DEPTH_STENCIL stencil == depth reference. |
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| Language | Code Added | Code Removed | Comments Added | Comment Removed | Blanks Added | Blanks Removed | |
|---|---|---|---|---|---|---|---|
| Java | 40 | 32 | 4 | 4 | 0 | 0 | |
| shell script | 1 | 3 | 4 | 2 | 0 | 0 | |
| File | Language | Code Added | Code Removed | Comments Added | Comment Removed | Blanks Added | Blanks Removed |
|---|---|---|---|---|---|---|---|
| make/scripts/tests.sh | shell script | 1 | 3 | 4 | 2 | 0 | 0 |
| .../classes/com/jogamp/opengl/FBObject.java | Java | 40 | 32 | 4 | 4 | 0 | 0 |
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