High Activity

Commits : Listings

  Analyzed 7 days ago based on code collected 7 days ago.
Showing page 1 of 156
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed sceUtilitySavedata mode=MODE_LISTLOAD: when no save is available, ERROR_SAVEDATA_LOAD_NO_DATA has to be returned. Avatar
gid15
as gid...@web.de
More... 7 days ago
Improved the performance of vertex reading when the option "Disable optimized VertexInfo reading" is selected: use a float[] array instead of a FloatBuffer for better performance. Avatar
gid15
as gid...@web.de
More... 7 days ago
New finding in sceSasCoreWithMix: the volume is only adjusting the volume of the sound data already in the buffer, not the new sound data generated by sceSasCore. Avatar
gid15
as gid...@web.de
More... 8 days ago
Fixed compatibility of sceKernelGetThreadExitStatus: return ERROR_KERNEL_NOT_FOUND_THREAD for uid=0 instead of ERROR_KERNEL_ILLEGAL_THREAD. Avatar
gid15
as gid...@web.de
More... 9 days ago
Fix for "K-ON Houkago Live HD - JPN - NPJB40002": this HD remaster requires the 2D texture coordinates to be doubled. Avatar
gid15
as gid...@web.de
More... 9 days ago
Fixed thread timeout when the thread is in PSP_THREAD_WAITING_SUSPEND state: go back to PSP_THREAD_SUSPEND. Avatar
gid15
as gid...@web.de
More... 9 days ago
Improved compatibility of sceFontOpenUserFile: return correct error code when the file does not exit. Tested using "Font Test" application. Avatar
gid15
as gid...@web.de
More... 19 days ago
Fixed problem introduced by r3138 in sceUtilityOsk: avoid truncation of entered text. Avatar
gid15
as gid...@web.de
More... 19 days ago
Improved compatibility of sceUtilityOsk...: outTextLength contains the max size of the returned text. Avatar
gid15
as gid...@web.de
More... 21 days ago
Fixed graphics issues when using the Vertex Cache with Shaders enabled: GU_INDEXed vertices were sometimes incorrectly merged into a multi-draw. Avatar
gid15
as gid...@web.de
More... 22 days ago
Enable the support for the right analog controller only for the HD Remaster games. Avatar
gid15
as gid...@web.de
More... 22 days ago
Improved sceAtracGetRemainFrame: do not return 0 frames left before the first sceAtracDecode. Avatar
gid15
as gid...@web.de
More... 22 days ago
Disabled implementation of sceIoDevctl command 0x01F300A7 introduced in r3111. Avatar
gid15
as gid...@web.de
More... 22 days ago
New finding from BlackDaemon on HD Remasters: the PS3 PSP emulator can handle textures of size 1024x1024 whereas the PSP can only handle textures up to 512x512. Avatar
gid15
as gid...@web.de
More... 23 days ago
Finding from BlackDaemon: "Eiyuu Densetsu Sora no Kiseki SC Kai HD Remaster" requires 76MB memory. Avatar
gid15
as gid...@web.de
More... 23 days ago
Use UMD ID for patches on "Eiyuu Densetsu Sora no Kiseki FC Kai HD" to avoid confusion with non-HD ULJM05170. Avatar
gid15
as gid...@web.de
More... 23 days ago
Avoid NullPointerException when stopping the VideoEngine: delete buffers only from the GUI thread (OpenGL calls are required). Avatar
gid15
as gid...@web.de
More... 23 days ago
Added logging of content from UMD_DATA.BIN. Preparing the introduction of a unique UMD ID. Avatar
gid15
as gid...@web.de
More... 24 days ago
Fixed video command BBOX: weights (bones) can be used for the BBOX vertices. Avatar
gid15
as gid...@web.de
More... 26 days ago
New findings in sceAac. Not yet functional. Avatar
gid15
as gid...@web.de
More... 28 days ago
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.