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Commits : Listings

  Analyzed 6 days ago based on code collected 6 days ago.
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Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Also pass the image to the progress callback in sprite preloader. Anon32 More... 11 days ago
Method to set the scale of a sprite dynamically. Anon32 More... 13 days ago
Made the collision example/test work again - Fixed #3 Anon32 More... 28 days ago
Improved the documentation for the collision module. Allowed a generic callback method name for entities involved in collisions. In poly collisions, don't do anything if there is no data in the poly array. Anon32 More... 28 days ago
Method to return a list of all currently known entities. Anon32 More... 28 days ago
Fixed issues with frame width and height using incorrect values. Anon32 More... about 1 month ago
If the JSGS has launched already then fire the ready function immediately. Anon32 More... about 1 month ago
Merge branch 'master' of github.com:chr15m/jsGameSoup Anon32 More... 6 months ago
Fixed a bug in the documentation generating scripts. Anon32 More... 6 months ago
Make the contrib directory if it's missing. Anon32 More... 7 months ago
General documentation fixing getting ready for total transition to github. Removing dependencies from the source tree and putting dependency download into Makefile instead. Anon32 More... 7 months ago
Documentation and website work - almost ready to deploy the git version. Anon32 More... 7 months ago
Isometric 3d to screen/2d calculations in isometric.js. Anon32 More... 7 months ago
TODO list update. Anon32 More... 7 months ago
Sprites can now be rotated. Anon32 More... 7 months ago
Sprite scale. Set initial action to be the first one. Sprite test to show it works. Anon32 More... 7 months ago
Merge branch 'master' of github.com:chr15m/jsGameSoup Anon32 More... 7 months ago
Tiny in-place vector utility that turns any array into a vector. Anon32 More... 8 months ago
Doc tweak. Anon32 More... 8 months ago
UTF8 the quickstart html by default. Anon32 More... 8 months ago
 
 
 

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