<?xml version="1.0" encoding="UTF-8"?>
<response>
  <status>success</status>
  <result>
    <project>
      <id>328214</id>
      <name>L2 Petition Manager</name>
      <created_at>2009-04-23T11:28:32Z</created_at>
      <updated_at>2009-04-23T11:39:32Z</updated_at>
      <description>Each GM is given two 16 symbol length keys to authorize. 
Petition Service (game server) has the following info about each keypair: 
GM name 
Show announcement when Petition GM authorizes? 
Access bitmask #1 
Access bitmask #2 
Access bitmask #3 

Depending on those access bitmasks, a outside-of-game GM may use the application's capabilities. 
The petition service has flood (brute-force) protection and a specific loadIfNeccessary(String key) method. 
Petiton Manager is easily translatible. 
Bandwitdh use is as low as possible: Service message list, Item list and Skill list are all application's side.</description>
      <homepage_url>http://www.l2jfree-users.com/l2jfreeusers/posts/list/33.page</homepage_url>
      <download_url>http://www.l2jfree-users.com/l2jfreeusers/posts/list/33.page</download_url>
      <url_name>l2petmgr</url_name>
      <user_count>1</user_count>
      <average_rating></average_rating>
      <rating_count>1</rating_count>
      <analysis_id>530259</analysis_id>
      <analysis>
        <id>530259</id>
        <project_id>328214</project_id>
        <updated_at>2009-12-03T22:35:30Z</updated_at>
        <logged_at>2009-12-03T22:35:26Z</logged_at>
        <min_month>2009-03-01T00:00:00Z</min_month>
        <max_month>2009-04-01T00:00:00Z</max_month>
        <twelve_month_contributor_count>1</twelve_month_contributor_count>
        <total_code_lines>6827</total_code_lines>
        <main_language_id>5</main_language_id>
        <main_language_name>Java</main_language_name>
      </analysis>
      <licenses>
      </licenses>
    </project>
  </result>
</response>
