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Project Summary

  Analyzed 3 days ago based on code collected 3 days ago.

Marauroa is Arianne's Multiplayer Online Engine Server, that you can use to build you own online games using Marauroa as a Content Management system.

Marauroa is completly written in Java using a multithreaded server architecture with a TCP oriented network protocol, a mySQL based persistence engine and a flexible game system based on open systems totally expandible and modifiable by developers and that is able to run scripts on Python for the game's rules.

Marauroa is based on a philosophy we call Action/Perception, on each turn a perception is sent to clients explaining them what they percieve and clients can ask server to do any action in their names using actions. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do.

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In a Nutshell, Marauroa...

Languages

Java
88%
HTML
5%
5 Other
7%
 
 

Lines of Code

 

Activity

30 Day Summary Apr 17 2013 — May 17 2013

12 Month Summary May 17 2012 — May 17 2013

  • 88 Commits Down -76 (46%) from previous 12 months
  • 4 Contributors Down -1 (20%) from previous 12 months

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