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Commits : Listings

  Analyzed 6 days ago based on code collected 6 days ago.
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Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[luxengine] some fixes to the android port Avatar
Luke Salisbury
as tedx2k
More... 14 days ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 18 days ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 18 days ago
Update tinyxml to version 2. updated the dc and nds to build again. Help file changes Avatar
Luke Salisbury
as tedx2k
More... 23 days ago
heap of bug fixes and improvements. Avatar
Luke Salisbury
as tedx2k
More... 25 days ago
[luxengine] Minor Changes to Map file format. [luxengine] fixed mistake with png loading. [luxengine] Redid the map loading code. [luxengine] Added support for displaying Input icon in Text. [luxengine] Moved the PC's OpenGL functions to a more modern version. [luxengine] Switch to XML format for spritesheets. Avatar
Luke Salisbury
as tedx2k
More... 3 months ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 3 months ago
[Meg] Minor Changes to Map file format. [Meg] Switch to XML format for spritesheets. [Meg] Editor will offer to copy project if read only. [Meg] Fix compatible with GTK+ 2.20 [Meg] Update editor's copyright info. [Meg] Editor doesn't lock up when downloading Content Package. [Meg] Made sure the Editor produces correct Packages, Games and Patches [Meg] Editor now will open projects or import content on file drop. [Meg] Made sure the editor's import, export and patch creation are working and are using threads. [Meg] Minor tweaks to Editor Make files [Meg] Finished of Sprite Border in the editor [Meg] drop and drag in the editor is pretty much complete. [Meg] Switch GdkColor to GdkRGBA in the editor, should be still compatible with GTK 2 Avatar
Luke Salisbury
as tedx2k
More... 3 months ago
[elix] Minor tweaks [luxengine] Add Pawn 4 Scripting language [luxengine] Add FlasCC as a platform [luxengine] Minor tweaks Avatar
Luke Salisbury
as tedx2k
More... 5 months ago
[meg] Modified a lot of the interface [meg] Updated physfs [meg] Converted most file handling code to use physfs [meg] Added dialogue for sprite grouping, but doesn't affect map editor yet Avatar
Luke Salisbury
as tedx2k
More... 5 months ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 7 months ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 7 months ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 7 months ago
[meg] polygons can be added to maps. Paths can also be modified. Avatar
Luke Salisbury
as tedx2k
More... 7 months ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 7 months ago
[meg] Finished polygon editing on Map Editor Avatar
Luke Salisbury
as tedx2k
More... 7 months ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 7 months ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 7 months ago
[no message] Avatar
Luke Salisbury
as tedx2k
More... 7 months ago
[lens] basic squirrel support has been added. Avatar
Luke Salisbury
as tedx2k
More... 8 months ago
 
 
 

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