[865 total ]
Source code checked in, #44980

- Extended ConstantFoldingStage

Source code checked in, #44979

- Extended ConstantFoldingStage - Added IRVisitor to ConstantFoldingStage

Source code checked in, #44962

- Additional changes to Fat, DiskGeometry and MBR. - Worked on creating bootable VHD image from scratch.

Source code checked in, #44946

- Added DiskGemetry structure - Moved VHD class to MOSA.DeviceSystem

New Post: License - Porting code from mono

The X11 license and the "Revised BSD" license are more or less equivalent. The "Revised BSD" license is sometimes referred to as the “Modified BSD license” or “3-clause BSD license.”

As long as you keep the ... [More] licenses text intact in the source code, you can incorporate "Revised BSD" and X11 source code into MOSA. [Less]

Source code checked in, #44891

Adding Rhino.Mocks in preparation for more thorough unit tests for register allocators

Source code checked in, #44889

- Added IMethodCompiler interface - Changed IMethodCompilerStage.Run to use IMethodCompiler instead of MethodCompilerBase - Reworked all occurrences of MethodCompilerBase to use IMethodCompiler instead MAKES WRITING TESTS FOR INDIVIDUAL STAGES A LOT EASIER WITH MOCKING.

New Post: License - Porting code from mono

No there shouldn't be any. We're BSD licensed and Mono uses mostly X11, BSD and some other very liberal licenses. We have to look for specific library licenses there though.

Source code checked in, #44869

- Added InstructionStatisticsWrapper

New Post: License - Porting code from mono

Are there any licensing issues with porting code from mono?