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      <id>472559</id>
      <name>OBJ 2 SMD Converter</name>
      <created_at>2009-11-06T22:17:15Z</created_at>
      <updated_at>2009-11-06T22:20:24Z</updated_at>
      <description>Hl2 modeling is a pain in the ass. There are varying degrees of irritation to most every plugin that is out for every modeling program that I have used from maya to 3ds and so on. The main irritation is that they are just way too complex, ergo making a model come to fruition is more than a sum of its parts. In an effort to make things work, and work they do, I have taken the plugin out of the mix, and I give you my very own OBJ to SMD Converter.</description>
      <homepage_url>http://blog.gneu.org/software-releases/obj-2-smd-converter/</homepage_url>
      <download_url>http://blog.gneu.org/software-releases/obj-2-smd-converter/</download_url>
      <url_name>obj2smd</url_name>
      <user_count>0</user_count>
      <average_rating></average_rating>
      <rating_count>0</rating_count>
      <analysis_id>752324</analysis_id>
      <analysis>
        <id>752324</id>
        <project_id>472559</project_id>
        <updated_at>2009-11-23T15:03:45Z</updated_at>
        <logged_at>2009-11-23T15:03:40Z</logged_at>
        <min_month>2008-08-01T00:00:00Z</min_month>
        <max_month>2008-09-01T00:00:00Z</max_month>
        <twelve_month_contributor_count>0</twelve_month_contributor_count>
        <total_code_lines>616</total_code_lines>
        <main_language_id>44</main_language_id>
        <main_language_name>C++</main_language_name>
      </analysis>
      <licenses>
        <license>
          <name>gpl3_or_later</name>
          <nice_name>GNU General Public License 3 or later</nice_name>
        </license>
      </licenses>
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