Project Summary

  Analyzed about 5 hours ago based on code collected about 5 hours ago.

Made using the PSPSDK API, I figured "Hey, since all these menus take up SO MUCH damn RAM, and there's not very much of it, why not make the menuing in ONE well-written module and let the rest derive from it?". Well, that thought lingered for a few days and I started coding it, and it seems totally plausible.

Aiming for total code-correctness in terms of commenting and such(Hehe, OpenBSD) this project will hopefully be used. I intend to release several sample modules(ie music) that use the menu to give a base off of what it will be like.

What would it be done? Using imports/exports, all one would have to do is include the stubs and such, have a couple pre-made functions in the module, and use menus without using the pspdebug library or anything like it.

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In a Nutshell, Open Menu PSP...

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Mar 17 2014 — Apr 16 2014

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