Westwood red alert game engine (original .mix files required)

This is a rebuild of the (Westwood) red alert game engine (based on FreeCNC and FreeRA). It is a real time strategy game. To play the game with this engine you need the original game (mix files). The only game supported is red alert 1 ;)

The files of the DEMO also works !!!!
get it at :
ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95demo.zip

Journal Entries

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Working on multi-player version of openredalert. Based on server on java and client in c++. I will develop a very simple textual protocol over tcp/ip to implement link between server and clients (up to 8 clients for a single map) CrazyLapin — 6 months ago

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Preparing new version of OpenRedAlert with data package shipped in. CrazyLapin — 9 months ago

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Improve Doxygen support of source (OpenRedAlert) CrazyLapin — 10 months ago

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Ohloh Analysis Summary

Updated 01 Jul 2009 16:35 UTC


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    Release 462 Bug fix

    * Correct many bugs (ini files reading, decoding, etc...)
    * Major refactoring of sources
    * Start Support for MSVC (0 comments)

    Release 438

    * Improve Fog of War
    * MorphOS support
    * Some refactoring (removing no-standard functions) (0 comments)

    Release 407 "Fatal Barrel Explosion"

    OpenRedAlert team is proud to announce a new release.

    Details : (0 comments)

    New Feature !

    Add a custom multi-player map to test the game with the file "main.mix" and "redalert.mix" of the DEMO version.

    With the file downloaded at : can now running the game correctly and able to play a multi-player map !!! (0 comments)

    Release 318

    Another great release !!! (0 comments)

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Project Cost

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Codebase 35,419
Effort (est.) 8 Person Years
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$ 465,683