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  Analyzed 11 days ago based on code collected 11 days ago.
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Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Implemented SetPosition in terms of CGWarpMouseCursorPosition. Added constructors to HIPoint. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
Implemented new multi-mouse API on Mac OS X. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
* Vector4.cs: Fixed doc comment to refer to the single-precision version of the structure, rather than the double-precision one. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
* ExampleBrowser.cs: Correctly use the assembly location to locate the Source directory. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
* ExampleBrowser.cs: Do not crash if Source directory is not found. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
Use main run loop for input callbacks. This way we don't have to run the loop ourselves. Unregister callbacks for removed devices. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
Device discovery now works correctly. Added support for input value callbacks. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
* MacOSGraphicsMode.cs: * CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac OS X. Fixes issue [#1679]: "GraphicsMode returns hardcoded mode on Mac OS X". Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11) Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
* X11Mouse.cs: Updated comments to clarify the capabilities of the driver. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
* XI2Mouse.cs: Removed unused code. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
* X11Mouse.cs: Added SetPosition() implementation. Added detection of pointer warping and used it to fake relative motion. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
* Input/Mouse.cs: * Input/IMouseDriver2.cs: * Platform/X11/X11Mouse.cs: * Platform/X11/XI2Mouse.cs: * Platform/X11/Functions.cs: * Platform/Windows/WMInput.cs: * Platform/X11/X11GLNative.cs: * Platform/Windows/WinRawMouse.cs: Added ability to set the position of the mouse cursor. [X11] Avoid grabbing the pointer, as this causes unexpected side-effects (XInput2 stops working, debugging becomes difficult). We now use XWarpPointer and try to discard the spurious MouseMove events it generates. [X11] Make cursor visible when window loses focus, to make debugging easier. Restore previous state when it regains focus. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
* OpenTK.csproj: * Platform/MacOS/HIDInput.cs: * Platform/MacOS/MacOSFactory.cs: * Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID input manager. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). Made XRR resolution changes more robust. Resolution changes now refresh the DisplayDevices on Windows. Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
Fixed issue [#1895]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d". Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [#1693]: "CreatePerspectiveFieldOfView throws in valid cases". Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [#1827]: "OpenTK.Vector3.TransformPerspective code is wrong". Avatar
The Fiddler
as the_fiddler
More... over 2 years ago
 
 
 

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