Commits

[14024 total ]
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-Fix: [ 985925 ] Start/stop flag in train depots always works, regardless of the horizontal scroll position

by Tron (Using name ‘tron’) on 2004-11-27 19:53 (over 5 years ago)

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Remove station-specific roadbits magic. Tron already fixed road stations so that they don't give out roadbits in r780.

by Petr Baudis (Using name ‘pasky’) on 2004-11-26 22:29 (over 5 years ago)

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Move the MP_STATION roadbits guard to GetTownRoadBitsByTile() wrapper of GetRoadBitsByTile(). This should really and for once fix the road-behind-road-station bug.

by Petr Baudis (Using name ‘pasky’) on 2004-11-26 22:21 (over 5 years ago)

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Fix small glitch: Immediately redraw the tile selection square when using the hotkey to toggle removal

by Tron (Using name ‘tron’) on 2004-11-26 21:52 (over 5 years ago)

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Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.

by Petr Baudis (Using name ‘pasky’) on 2004-11-26 21:14 (over 5 years ago)

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Dye bridge ramps in the matching colours compared to the rest of the bridge

by Tron (Using name ‘tron’) on 2004-11-26 21:11 (over 5 years ago)

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Seperate all bridge related tables from tunnel_land.h into their own file

by Tron (Using name ‘tron’) on 2004-11-26 20:29 (over 5 years ago)

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Use a struct instead of pairs of bytes for the string colormap.

by Tron (Using name ‘tron’) on 2004-11-26 16:55 (over 5 years ago)

Anon32
Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite

by dominik on 2004-11-26 14:00 (over 5 years ago)

Anon32
Daily langfile updates (automatic)

by miham on 2004-11-26 07:30 (over 5 years ago)