Projeto que viabiliza a criação e gerência de campeonatos de Pro Evolution Soccer.
Tecnologias utilizadas:Java Server Pages Servlets Direct Web Remoting (Ajax) GlassFish v2 Enterprise Java Beans 3.0 Java Persistence API (Hibernate) MySQL Eclipse IDE
30 Day Summary Apr 11 2013 — May 11 2013
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12 Month Summary May 11 2012 — May 11 2013
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