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ScummVM

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Commits

[39834 total ]
Anon32
Fixed breaking long lines instead of using smaller font (which is sometimes not enough)

by spalek on 2009-11-23 06:44 (2 days ago)

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Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's present to get to the correct font data.

by mthreepwood on 2009-11-22 23:33 (2 days ago)

Anon32
Move setIsReloaded(false) in enterNewRoom() to the right place.

by spalek on 2009-11-22 21:27 (2 days ago)

Anon32
Remove obsolete and unneeded logic bypassing reloading a location.

by spalek on 2009-11-22 21:12 (2 days ago)

Anon32
Further cleaned up the hack with removing old animations.

by spalek on 2009-11-22 20:44 (2 days ago)

Anon32
Make sure hands are empty after loading the game

by spalek on 2009-11-22 20:25 (2 days ago)

Anon32
Clearing object animations in a cleaner way

by spalek on 2009-11-22 20:17 (2 days ago)

Anon32
Fixed assert() on already loaded animation

by spalek on 2009-11-22 20:02 (2 days ago)

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Slight simplification.

by LordHoto (Using name ‘lordhoto’) on 2009-11-22 18:21 (3 days ago)

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Remove dead code.

by LordHoto (Using name ‘lordhoto’) on 2009-11-22 18:17 (3 days ago)

« Previous 1 2 3 4 5 … 3983 3984 Next »

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