Current status
The framework is not ready for public use yet.
Social Interaction Framework is a Silverlight framework for simulating creatures living in a world, interacting with eachother. Are you interested in joining the project?
Read about the project goals and the community. Browse the source or checkout the source with Subversion. Earn trust and become a project member. My e‐mail address is ateinum ‒a‒ gmail.com. Alexander Teinum,
March 2009
DraftThe content below is a draft of what’s going to be presented for the users of the framework.
IntroductionSocial Interaction Framework makes it easy to develop games and applications in Silverlight simulating creatures that interacts with eachother.
Each and every creature have their own, unique personality – just like in the real world – and they live in societies. The relationships between them are formed through activities.
BenefitsIt’s lightweight and its interface is friendly The timing of the creatures, queueing of the activities etc. is taken care of Lets you focus on the game itself “That’s a good lookin’ API…”Creature steve = new Creature("Steve");
Creature andrew = new Creature("Andrew");
InteractActivity activity = new InteractActivity();
activities.Add(activity);
activities.Involve(steve, activity);
activities.Involve(andrew, activity);
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