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Commits : Listings

  Analyzed over 1 year ago based on code collected over 1 year ago.
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Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Random elven names are now generated by function elf_name() Anon32 More... about 3 years ago
Remove #ifdef DEBUG around useful rnd() warnings Anon32 More... about 3 years ago
Fix bug with diluted potions of gain energy crashing game Anon32 More... about 3 years ago
Fix a crashing bug when creating sinks, fountains or pools (due to trying to free null spovar) Anon32 More... about 3 years ago
Typofix Anon32 More... about 3 years ago
Add a wizmode command to test level flipping. Anon32 More... about 3 years ago
lev_comp: Allow selections as coordinates for FOUNTAIN, SINK and POOL Mess with bigrooms. Anon32 More... about 3 years ago
Mess with the astral level a bit. Anon32 More... about 3 years ago
Add missing blindness checks and literacy conducts for reading tins and candy bars. Anon32 More... about 3 years ago
Never generate eroded fixed items. Anon32 More... about 3 years ago
When attacking a peaceful monster, make other peaceful monsters react. Anon32 More... about 3 years ago
Add a way for the server admin to message everyone who is playing. (This does not use mail scroll & daemon) Anon32 More... about 3 years ago
Make sure the Monk and Priest quest portals have a clear place to be. Anon32 More... about 3 years ago
Make ray bounceback depend on the wall type. Walls in mines are somewhat rough, unfinished stone walls are very rough, and normal walls are quite smooth. Anon32 More... about 3 years ago
Change fountains to bright blue. (Sparkling water...) Anon32 More... about 3 years ago
Fix some split-room buglets. Anon32 More... about 3 years ago
Allow "collapse" traps in des-files. Anon32 More... about 3 years ago
Try a fix for the engraving (etc) prompts being messed up. Anon32 More... about 3 years ago
Add different boomerang flight paths. Anon32 More... about 3 years ago
u_gname is actually a function. Anon32 More... about 3 years ago
 
 
 

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