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Thousand Parsec

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Commits

[9433 total ]
Anon32
ce5470a0 Fixed issues with weapon design (scheme)

by Alan P. Laudicina on 2009-08-17 06:26 (4 months ago)

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f271143b Moved the move event in one of the example xml files to make more sense

by Landon (Using name ‘Landon Fowles’) on 2009-08-17 06:02 (4 months ago)

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fdf905a9 Contrary to some debugging messages I had, the torpedo weapon *is* functional now

by Landon (Using name ‘Landon Fowles’) on 2009-08-17 05:49 (4 months ago)

Anon32
5e59b7cc Replaced fleet1/2 with fleets[]

by Alan P. Laudicina on 2009-08-17 05:38 (4 months ago)

Anon32
d48b5257 Removed all c-style casts.

by Alan P. Laudicina on 2009-08-17 05:32 (4 months ago)

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49a7cd56 Torpedos now go all the way and hold a lock for the correct period of time

by Landon (Using name ‘Landon Fowles’) on 2009-08-17 05:19 (4 months ago)

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58c9c56e Only one torpedo sent at a time

by Landon (Using name ‘Landon Fowles’) on 2009-08-17 05:03 (4 months ago)

Anon32
9c292870 Moved every class to the MTSecRuleset namespace.

by Alan P. Laudicina on 2009-08-17 04:57 (4 months ago)

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4c319d11 And I forgot to remove debugging cruft

by Landon (Using name ‘Landon Fowles’) on 2009-08-16 21:00 (4 months ago)

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64c18a11 Torpedos added

by Landon (Using name ‘Landon Fowles’) on 2009-08-16 21:00 (4 months ago)

« Previous 1 2 3 4 5 … 943 944 Next »

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